![]() In Kenichi: The Mightiest Disciple, the defeated and captured members of Yami (organization of villainous martial arts masters) are sent into one of the series of so-called "Big Locks" - massively built prisons designed specifically to keep the Yami members inside for good.However, he only destroyed the devices that allow normal people in or out - Code holders like C.C. In Code Geass: Lelouch of the Rebellion R2 Lelouch attempts to imprison his now immortal father, Emperor Charles to the World of C along with himself, combining this trope with the Phantom Zone.It was custom-designed to hold alchemists, not Homunculi, after all. At this point, the lab takes on Cardboard Prison qualities, as he proceeds to free the other prisoners. In the first anime, the homonculus Greed was imprisoned there for about two centuries until a fortuitous explosion frees him. One prisoner in all versions is the Mad Bomber Zolf Kimblee who has his hands in "minature stocks" which prevent him from using his powers. It is guarded by living suits of armor containing the souls of serial killers believed by the public to have been executed, as well as fierce chimeras. Lab 5 in Fullmetal Alchemist combines this with a sort of "Area 51" kind of place.Even then, Shinigami-sama has to use most of his power to keep him trapped, which binds him to Death City The Kishin Asura in Soul Eater was trapped in a bag made out of his own skin.In fact, most people don't even know that Level Six of Impel Down even exists, thinking that it stops at Level 5. Impel Down serves as an Alcatraz and an Oubliette-the World Government puts some criminals down in Level Six, and everyone is supposed to forget that they ever existed.In One Piece it seems to be standard practice to create prisons made entirely out of seastone, which is not only indestructible but also serves as the local Kryptonite Factor for Devil Fruit users. ![]() In the Middle Ages, imprisonment was mainly reserved for those too politically important to execute or have murdered, and such a prisoner was of great value (a duke or a king) for ransom purposes, so there was an incentive to keep the prisoner alive and moderately healthy. ![]() Many chambers described as dungeons or oubliettes were in fact storerooms, water-cisterns or even latrines. Not to be confused with Real Life oubliettes, which work completely differently, by dumping prisoners in a pit too deep to climb out of and leaving them there. See also Crystal Prison for a common cage.Ĭardboard Prisons occur when this happens way too often and way too easily. For added psychological trauma, may be paired with The Aloner. Compare also Shipped in Shackles, which is the mobile version of this trope. Compare Sealed Evil in a Can for those immortal villains who can't be held by a mere custom-designed prison. Contrast Unwilling Suspension for a heroic counterpart. Sometimes this is the purpose of the Phantom Zone. There are generally skeletons - Backstory Red Shirts - hanging about to indicate that actually, this is not a normally escapable place. Considering that any villain who merits such attention very likely has Joker Immunity in a world of Cardboard Prisons, the builders of the place may just be Genre Savvy enough to realize that this option will give them at least a few months of peace. He's being kept around with a plausible reason for him to be cooling his heels instead of raising hell and can be sprung out when dramatically convenient. Also, a previous Big Bad can be considered to be Commuting on a Bus when in the prison. The purpose of the Tailor-Made Prison in a story is usually one to give a villain street cred: he must be really bad to merit it. He gets some help from either the Unwitting Pawn or an ill-advised upstart villain exploiting the prison's Fantastic Fragility. To be fair to the prison's designer, the villain imprisoned usually truly can't escape on his own. If he has a super power, then it likely incorporates either a Power Nullifier or mechanisms that are power-proof. This prison is a personal Alcatraz made with special precautions to stop this one person from escaping. So they construct a tailor-made Prison, to contain and imprison this captured foe. Or perhaps they simply don't have the magic mojo to do a full-on exorcism (this is when prophecies of "Only He can slay The Dark-Eyed One" can be really inconvenient). Heroes and some societies feel morally obliged not to kill even those who have done unspeakable crimes. ![]() Good thing the heroes put them in the slammer! There are villains whose foulness, potential for destruction, and amorality are such that they represent a threat to society, or even existence.
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